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OFF

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iOS app to build healthier digital habits with strict focus blocks and screen time control.

Technologies

Swift iOS Screen Time APIs Digital Wellbeing

Features

  • Pre-set focus sessions that block distracting apps
  • Usage schedules by time windows and daily limits
  • Advanced anti-skip block behavior to reinforce commitment
  • Screen time stats for better habit awareness
  • Lightweight UX focused on consistency and reduced friction

Available on

OFF is a native iOS app built to help people form healthier digital habits, with blocks that cannot be skipped with a tap.

It supports focus sessions, per-app usage limits and specific time windows, at a level of strictness most digital wellbeing apps do not dare to enable by default.

My role

I owned the product end to end as a solo developer: product decisions, design, architecture and the Swift implementation. The client started from a very basic first MVP and needed it to become a product people use every day. Getting from that starting point to the App Store took about three months.

Problem solved

Digital wellbeing tools are too easy to bypass, and a discipline app you can dodge does not build a habit. The real problem is not blocking; it is making the block hold.

Solution and impact

I took blocking to the point where it holds even when the user tries to skip it. The Screen Time framework does not expose everything a product like this needs, and shields degrade within days; that was the substance of the project, not the screens.

It is live on the App Store today, with focus sessions, usage limits, schedules and usage stats in production, plus in-app purchases. After the relaunch, the client reported growth in subscriptions.

What it means for your project

If you have a mobile app that never quite takes off, or you need yours live on the App Store with payments working, this is the work I do: product, not just code.